#include "stdafx.h"
#include "InstanceTouch.h"

template<int32 eInstance>
static void s_DoTouch()
{
	InstanceTouch<eInstance>::Touch();
	s_DoTouch<eInstance+1>();
}
template<> static void s_DoTouch<ETouch_Num>()
{
}

void InstanceTouchAll()
{
	s_DoTouch<0>();
}